Avoyd is our multiplayer FPS / FPE / 6DoF indie game, a voxel-based sandbox in zero g.
Game development is in progress. We plan to have early access builds available starting 2014.
To keep up to date, follow our blog.
- Mac OS X 10.7+
- CPU - Intel Core 2 Duo 2.6 GHz or equivalent CPU with at least two cores;
- GPU - Intel HD3000 or equivalent, uses OpenGL 3.2;
- RAM - 2GB;
- Disk space - TBD, likely < 1GB but saved world data can significantly increase this;
- Network - Broadband (exact rate TBD) or LAN connection for multiplayer.