Independent game developers - making Avoyd

Avoyd Change Log

[0.1.0] - 2017-03-22

Significant rework of voxel octree structure for memory and performance optimization.

[0.0.15] - 2017-03-10

[0.0.14] - 2017-03-04

[0.0.13] - 2017-03-02

[0.0.12] - 2017-02-28

[0.0.11] - 2017-02-27

[0.0.10] - 2017-02-21

[0.0.9] - 2017-02-17

[0.0.8] - 2017-02-14

[0.0.7] - 2017-02-10

[0.0.6] - 2017-02-08

[0.0.5] - 2017-02-06

[0.0.4] - 2017-02-05

[0.0.3] - 2017-02-04

[0.0.2] - 2017-02-03

[0.0.1] - 2017-02-01