Independent game developers - making Avoyd


Loading Minecraft and MagicaVoxel files

   doug#enki - posted Thu, 20 Apr 2017, 18:46:07 UTC - edited Thu, 20 Apr 2017 18:46:07 UTC - permalink

From version 0.1.2 Minecraft region files (*.mca) can now be opened.

To open a Minecraft level browse to the region folder and open any .mca file. This will load all .mca files. Extremely big levels may crash Avoyd, particularily on 32bit systems as we do not currently stream the region files.

Importing WesterosCraft's Minecraft levels

For a higher quality look check out this Youtube video.

juliette#enki - posted Fri, 21 Apr 2017, 17:34:34 UTC - edited Fri, 21 Apr 2017 17:34:34 UTC - permalink

In version 0.1.3 we've made it easier to import Minecraft and MagicaVoxel files. The .minecraft folder is no longer hidden and we can use drag & drop.

Importing Minecraft and MagicaVoxel files into Avoyd 0.1.3

juliette#enki - posted Fri, 15 Dec 2017, 13:22:56 UTC - edited Fri, 15 Dec 2017 13:22:56 UTC - permalink

We've made Minecraft and MagicaVoxel files easier to import. See details in this thread.
In addition, starting from version 0.1.16, you can cancel the import if it takes too long.

juliette#enki - posted Wed, 07 Feb 2018, 11:55:13 UTC - edited Wed, 07 Feb 2018 11:59:02 UTC - permalink

Video tutorial - using Load Brush to bring voxel models into your scene

The video shows how to load models from .vox files, MagicaVoxel and Minecraft as brushes

Total posts 4

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