Developing Avoyd, a Voxel Editor able to handle large models and a six degrees of freedom movement Game with editable terrain.
Doug Binks - Juliette Foucaut - 30 Mar 2022
We recently released a video tutorial on how to make an isometric render of a Minecraft map in the Avoyd Voxel Editor, and thought it would be useful for those of you who prefer text over video to write up a short overview of the process here.
This tutorial covers: how to make an isometric render of a Minecraft map in Avoyd, using the arcball camera, tweaking the atmosphere and lighting, tips for using the voxel editor, graphics quality and user interface customisation.