juliette#enki - publié Thu, 10 Sep 2020 18:25:32 UTC - modifié Tue, 15 Sep 2020 17:41:40 UTC - permalien |
Graphics and performanceSignificantly improved CPU performance when rendering complex scenes with high detail, with over 3x reduction in CPU time and fixed many issues when using multiple monitors. Voxel Editor User InterfaceWe added child window docking and the ability to move them outside the main window (using Dear ImGui docking). This should help keep the main viewport free of obstructions by tool windows.
Minecraft map importerVoxel Editor menu File > Import... > Minecraft Map We've added support for importing the latest Minecraft maps with chunk formats introduced in Minecraft versions 1.13 and 1.16.
Old Minecraft formats are still supported.
The functionality is based on our open-sourced C and C++ Minecraft Importer library enkiMI. Import image as heightmapVoxel Editor menu File > Import... > Image as Heightmap It is now possible to choose both the material and material amount when importing an image as heightmap. In addition you can set the height scale and the position and orientation in 3D.
Camera and Anchor controlsVoxel Editor menu Tools... > Camera...
Edit toolVoxel Editor menu Tools > Edit Tool...
DocumentationVoxel Editor menu Help
World PropertiesVoxel Editor menu View > World Properties We added the ability to include freeform notes to any Avoyd world. From the World Properties screen you can also get information about the world dimensions (size in voxels) and space taken in memory by the octree. Note the file size is always smaller than this value.
Read about the full list of additions, changes and fixes in the Change Log |