juliette#enki - Wed, 31 Oct 2018, 12:31 UTC modifié Fri, 16 Nov 2018 11:19 - permalien |
We’ve significantly improved in-game performance, updated the drones looks, made minor changes to the voxel editor interface and fixed some bugs. See the Change log for details. Performance improvementWhat this means for gameplay is you can add much larger numbers of friendly and enemy drones than before. It will also enable us to add more dynamic features and improved AI and entity behaviour in future without slowing things down. Voxel EditorReorganised part of the menus and layout to try and make it more consistent and intuitive. Drones modelsGameplay hasn’t changed but we've designed new drone models to replace the placeholders. The large drone spawners are inspired by radiolaria skeletons. The designs will evolve as we iterate and add features such as animation. |
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