Avoyd 0.10.0 is now out with the main features being:
- Path tracing Render preview settings, including an auto denoising option which is useful for enhancing the preview of emissives and transparent materials
- MagicaVoxel .vox import fixes for cloud material transparency and emission parameters, along with object import order
Full changelist
Additions
- Voxel Editor - Path tracing Render preview settings for maximum image width and number of samples per pixel are now configurable in Render window. Menu Render
- Voxel Editor - Path tracing Render preview auto denoising option
- Voxel Editor - Toggle Landscape / Portrait: exchange width and height for custom window size (menus Resize and Settings > Graphics) and Render image size (menu Render)
Changes
- Voxel Editor - Moved path tracing Render settings to bottom of Render window in collapsing headers
- Voxel Editor - Path tracing Render images are now centered
Fixes
- Voxel Editor - MagicaVoxel cloud material transparency and emission parameters imported to more correctly match MV renders
- Voxel Editor - MagicaVoxel object import order was broken in an earlier build, now resolved so objects should render in correct order
- Voxel Editor - Loading or importing a new world file with the Render window open and auto preview on no longer causes occasional crash
- Voxel Editor - Switching to a camera loaded from an older Avoyd file now sets the correct perspective projection type
- Voxel Editor - Exiting Avoyd now stops rendering to exit completely faster
- Voxel Editor - Defragmentation progress corrected to take account of already defragmented voxel counts
- Voxel Editor - Import image as heightmap uses the requested number of colours for palettisation
- Exit fullscreen button at top right of fullscreen windows should now display correctly for all fonts and font sizes
Avoyd voxel editor in use: setting an ellipsoid in a procedural landscape, showing the anchor guizmo
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