Independent game developers - making Avoyd


Loading Minecraft and MagicaVoxel files

   doug#enki - publié Thu, 20 Apr 2017, 18:46:07 UTC - modifié Thu, 20 Apr 2017 18:46:07 UTC - permalien

From version 0.1.2 Minecraft region files (*.mca) can now be opened.

To open a Minecraft level browse to the region folder and open any .mca file. This will load all .mca files. Extremely big levels may crash Avoyd, particularily on 32bit systems as we do not currently stream the region files.

Importing WesterosCraft's Minecraft levels

For a higher quality look check out this Youtube video.

juliette#enki - publié Fri, 21 Apr 2017, 17:34:34 UTC - modifié Fri, 21 Apr 2017 17:34:34 UTC - permalien

In version 0.1.3 we've made it easier to import Minecraft and MagicaVoxel files. The .minecraft folder is no longer hidden and we can use drag & drop.

Importing Minecraft and MagicaVoxel files into Avoyd 0.1.3

juliette#enki - publié Fri, 15 Dec 2017, 13:22:56 UTC - modifié Fri, 15 Dec 2017 13:22:56 UTC - permalien

We've made Minecraft and MagicaVoxel files easier to import. See details in this thread.
In addition, starting from version 0.1.16, you can cancel the import if it takes too long.

juliette#enki - publié Wed, 07 Feb 2018, 11:55:13 UTC - modifié Wed, 07 Feb 2018 11:59:02 UTC - permalien

Video tutorial - using Load Brush to bring voxel models into your scene

The video shows how to load models from .vox files, MagicaVoxel and Minecraft as brushes

Total posts 4

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