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Sujet - Avoyd 0.10.1 - Fixed fog inconsistencies, Game improvement and fixes

juliette#enki - Fri, 03 Jun 2022, 17:15 UTC modifié Fri, 03 Jun 2022 17:20 - permalien

Avoyd 0.10.1 is now out with the main features being:

  • Fixed fog inconsistencies when fog amount not 1.0. Applies to both real time renderer and path traced renderer
  • Continue rendering when app is minimized
  • Improvements and fixes to the prototype game modes

Full changelist

Changes

  • Game - Can now cancel a pending client to server connection in case of a lengthy response from the server instead of waiting for the auto disconnect
  • Game - When disconnected the "Disconnected - Exit Game" window now appears centered
  • Game - Further multithreaded the server handling of client voxel octree data requests

Fixes

  • Graphics - Fixed fog inconsistencies when fog amount not 1.0. Applies to both real time renderer and path traced renderer
  • Voxel Editor - Path traced continuous rendering will now continue if the application is minimized
  • Game - Resolved a multithreading issue with access to transform data which could cause a crash
  • Game - Resolved a multithreading issue with deallocation of network packets which could cause a crash
  • Game - Joining a network game no longer occasionally results in the user interface for the wrong game mode showing
  • Game - Resolved a multiplayer client multithreading issue with missing voxel data
  • Game - Exiting after playing as a network client resets all world data and no longer requests to save unchanged data
  • Game - Resized in game menu buttons to fit largest text

Avoyd Skirmish gameplay prototype with 2 LAN players, showing fixed fog inconsistencies between voxels and sky when atmospheric amount is not one. The players Mega Spawner base is visible top right, with several enemy drones attacking Avoyd Skirmish gameplay prototype with 2 LAN players, showing fixed fog inconsistencies between voxels and sky when atmospheric amount is not one. The players Mega Spawner base is visible top right, with several enemy drones attacking

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