The voxel editor in Avoyd is a general voxel art tool designed to work with large voxel models/worlds. As well as being the tool we use to build everything in the game, it can render very large scenes.
Minecraft maps, MagicalVoxel files, Slab .vox files and heightmaps can be inported and edited in Avoyd. Exports to Wavefront .obj vertex data (for use as general 3D data in tools like Blender 3D).
Imported Minecraft map Greenfield city being edited using the tool cut and paste sphere.