Independent game developers - making Avoyd

Media

Avoyd voxel game prototype screenshot

                   

Screenshots

Procedurally generated shapes used to test movement

Development

Screenshots of Avoyd evolving from 2013 to present

Avoyd voxel game prototype screenshot - Procedurally generated shapes used to test movement
Procedurally generated shapes used to test movement

Avoyd voxel game prototype screenshot - First experiments with procedural generation of greeble
First experiments with procedural generation of greeble

Avoyd voxel game prototype screenshot - Shapes created in the Voxel Editor: boxes, ellipsoids, cylinders, tubes, cones and corners
Shapes created in the Voxel Editor: boxes, ellipsoids, cylinders, tubes, cones and corners

Avoyd voxel game prototype screenshot - First avatars with trails, circling the world
First avatars with trails, circling the world

Avoyd voxel game prototype screenshot - Atmosphere tests
Atmosphere tests

Avoyd voxel game prototype screenshot - Atmosphere tests
Atmosphere tests

Avoyd voxel game prototype screenshot - Atmosphere tests
Atmosphere tests

Avoyd voxel game prototype screenshot - Continuous sphere shape with alternating colours
Testing the continuous sphere shape/brush with alternating colours

Avoyd voxel game prototype screenshot - Glowing patterns and tree
Glowing patterns and tree

Avoyd voxel game prototype screenshot - Glowing culture pattern experiments
Glowing culture pattern experiments

Avoyd voxel game prototype screenshot - Glowing culture pattern experiments
Glowing culture pattern experiments

Avoyd voxel game prototype screenshot - Scene featuring the black triangle bug
Scene featuring the black triangle bug

Avoyd voxel game prototype screenshot - Scene featuring the black triangle bug
Scene featuring the black triangle bug

Avoyd voxel game prototype screenshot - Testing the constrained morphing voxels
Testing the constrained morphing voxels

Avoyd voxel game prototype screenshot - Variable amount of material in each voxel shown with debug colours
Variable amount of material in each voxel shown with debug colours

Videos

Avoyd movement prototype and Voxel Editor tutorials