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Avoyd 0.7.3 - Performance, efficiency, image as heightmap smoothing and bug fixes

juliette#enki - posted Thu, 08 Oct 2020, 18:03:09 UTC - edited Fri, 09 Oct 2020 10:37:21 UTC - permalink

Download Avoyd 0.7.3

Change log 0.7.3

Performance and efficiency

  • Minecraft maps imported into Avoyd use four times less memory and saved world files are four times smaller on disk
  • More efficient (but not necessarily faster) file opening and export
  • Graphics optimisations improve performance by up to 1.5x compared to the previous version. This fixes a noticeable performance drop with narrow field of view angles (FOV)
  • Faster generation of vertices from voxels by up to 1.3x compared to the previous version.
  • Lighting update sync point removed to reduce frame time hitches.

Voxel Editor

  • Import image as Heightmap: floor and smooth surface.
    • The floor is a box fitting under the image heightmap.
    • Smoothing the surface reduces the amount of material of the top-most voxel of each pixel.
  • Edit tool's brush preview casts a shadow using stochastic transparency
  • Reset: in the voxel editor, settings can be reset to original installation values under menu Settings > Reset. More specific resets are now available in Display, Graphics, Controls and Cameras

Fixes

  • Crash when cancelling loading a world;
  • Reset settings no longer causes the main window to shrink;
  • Load world as paste brush anchor is now centred;
  • Edit tool wireframe cursor now shows when deleting, removing and cutting;
  • In-game spectate field of view uses in-game value instead of the voxel editor's.

Screenshots

Edit Tool - stochastically transparent brush preview and shadow - new in Avoyd 0.7.3 Edit Tool - stochastically transparent brush preview and shadow - new in Avoyd 0.7.3

Edit Tool - opaque brush preview shape casts opaque shadow Edit Tool - opaque brush preview shape casts opaque shadow

Import Image as Height Map, with smoothing - new in Avoyd 0.7.3 Import Image as Height Map, with smoothing - new in Avoyd 0.7.3

Import Image as Height Map, without smoothing Import Image as Height Map, without smoothing

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